Introduction of multiplayer to the AR project
The tasks:
1) Improve interaction between the trainer and player:
Set a common coordinate system for two devices.
- display in the coach's glasses of the chosen player: either shed the background and left the player's separation, or draw the name above the player
2) Add to the general scene 3D model of the footballer:
The choice of the opponent
The speed of running (slow, medium, fast)
The animation controller:
The speed of movement of the opponent
- Change the animation of running on the subcut when approaching the player
3D opponent always moves in the player’s direction: If the player has turned or changed the movement vector, the opponent must turn and run for him.
Client's review of cooperation with freelancer
Introduction of multiplayer to the AR projectEverything is fine, I recommend. I will continue to work together)
Freelancer's review of cooperation with Kostia Sazhin
Introduction of multiplayer to the AR projectAn excellent customer can clearly set his requirements. I recommend)
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