Budget: 1500 UAH Deadline: 20 days
I would like to try, I have a home project in development, I already have my game on Google Play Skull Adventure.
It is necessary to program a game for iOS - only on the Unity platform
material is provided in Figma
there are no deadlines
nothing complicated, if needed we can help and provide guidance in development
we do not need a professional developer* (not for all the money in the world)
Budget: 1500 UAH Deadline: 20 days
I would like to try, I have a home project in development, I already have my game on Google Play Skull Adventure.
Budget: 3500 UAH Deadline: 7 days
I have experience in developing 2D projects on Unity and working with provided layouts for Windows, I would gladly take on a mobile game. I can provide relevant work.
Budget: 2000 UAH Deadline: 7 days
Hello, I am a middle Unity developer and I can help with the project. I have extensive experience in development and publishing for Google Play and the App Store. I can send examples of projects in private messages.
Budget: 12000 UAH Deadline: 12 days
I will do it, let's get all the details for evaluation. I am just free and ready to collaborate.
Budget: 4000 UAH Deadline: 3 days
Good day! I have good experience in development. I am ready to help you with the project, I will do it qualitatively and quickly. I discuss the details, I accept corrections. I look forward to collaboration!
Description:We are looking for a team or an experienced full-stack developer to create an MVP platform for interactive games for a company — based on the Jackbox principle: the TV displays a shared screen, players connect with their smartphones via a browser using a QR code, without installing an app on their phone.What needs to be developed: TV application for Android TV / Google TV (web-first, in a native shell for Google Play) Web controller for smartphones (responsive page) Real-time backend (WebSocket, game rooms, states, scores, reconnections) Three games: a quiz with AI-generated questions on any topic in real-time (LLM API + moderation + cache + fallback), "draw and guess" (streaming drawing phone→TV), social game "Mirror" (players describe each other) Modular architecture of engines — new games should be added without reworking the core Content pack system (JSON) and full i18n: MVP in Ukrainian, then EN/ESOptional blocks (evaluated separately): monetization (Google Play Billing / payment system with recurring charges / electronic key system for distributors), localization EN+ES, browser version.There is a detailed specification (16 pages): architecture, states, event protocol, pack formats, acceptance criteria — we will send it to selected candidates.In your response, please indicate: experience with real-time/WebSocket (ideally — Colyseus or similar), experience with Android TV or smart TVs, examples of similar projects, estimated cost range and timelines for MVP, team composition.Budget and timelines — to be discussed after reviewing the specification. Payment will be staged based on results.
A performer is needed for Teardown who has experience with mods, Lua, and animations. There is a ready VOX character that needs to be animated and turned into a full-fledged boss. It should automatically attack the player every 5 seconds: shooting lasers from its eyes, launching rocket salvos, and punching in close combat. All attacks must be directed at the player and work smoothly. The VOX file is already prepared. I will send a detailed technical task, model, and examples of how it should look in private messages. In response, please write whether you have experience developing for Teardown, examples of your work (if any), as well as an estimated cost and timeline for completion.