Board Game: Exclusion Zone | Characters and Starting Location
Supplementary set of visual elements for a board game. This block presents the concept of stalker characters and the initial game location.
Key elements of the project:
Checkpoint (Checkpoint "Dityatki"): The starting game location, developed based on a real checkpoint at the entrance to the Exclusion Zone.
Character team: Development of stalker designs, including individual appearances, equipment, and hero styles for the cover and game cards.
Technical design: Separate elements of game graphics, including transport units (tractor), used in the instructions and visual design of the game.
The project combines stylized character design with realistic architectural references, creating a cohesive world for players.
#boardgame #boardgame #characterdesign #characters #exclusionzone #gamedesign #graphicdesign
Key elements of the project:
Checkpoint (Checkpoint "Dityatki"): The starting game location, developed based on a real checkpoint at the entrance to the Exclusion Zone.
Character team: Development of stalker designs, including individual appearances, equipment, and hero styles for the cover and game cards.
Technical design: Separate elements of game graphics, including transport units (tractor), used in the instructions and visual design of the game.
The project combines stylized character design with realistic architectural references, creating a cohesive world for players.
#boardgame #boardgame #characterdesign #characters #exclusionzone #gamedesign #graphicdesign