Bone Yard
Type: 2D platformer with adventure elements
Role: Unity developer (gameplay, animation, music, pixel art, story, UI)
Platform: WEBGL (game available in the browser)
Game for a game jam.
An atmospheric story about a skeleton who has lost its memory and ventures into a dungeon to uncover the truth about its past.
The game is created in a dark pixel style, with original music and hand-drawn graphics in Photoshop, limited to 4 colors.
Implemented dialogues, character animations, boss battles, and a narrative component.
Everything — from the idea and script to sound design and gameplay — has been done independently in Unity.
Role: Unity developer (gameplay, animation, music, pixel art, story, UI)
Platform: WEBGL (game available in the browser)
Game for a game jam.
An atmospheric story about a skeleton who has lost its memory and ventures into a dungeon to uncover the truth about its past.
The game is created in a dark pixel style, with original music and hand-drawn graphics in Photoshop, limited to 4 colors.
Implemented dialogues, character animations, boss battles, and a narrative component.
Everything — from the idea and script to sound design and gameplay — has been done independently in Unity.