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This work is a 3D visualization of a retro camera, executed with an emphasis on shape, materials, and lighting. The main goal was to convey the character of a classic camera through the combination of simple geometric shapes and detailing. During the process, I focused on creating a clean and clear model, working on different types of materials, as well as adjusting the lighting to highlight the volume and depth of the scene. The final render was refined in compositing to enhance contrast, light, and overall atmosphere.
Work details
Added 4 April
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Freelancer
Vladyslav Kopytsiak
Ukraine Kamenets-Podolskii
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Available for hire Available for hire
On the service 2 months 23 days