3D character model for a horror game
Created a full-fledged 3D character for an indie horror project. The model was made from scratch: high-poly/low-poly, retopology, UV unwrapping, texturing, and preparation for game use.
A humanoid creature with feline features, created in a horror style. Detailed wounds, scratches, and dirt that emphasize an aggressive and frightening image. Animated grotesque facial expression with large teeth and bright eyes. Optimized for real-time and implemented in Unity. Fully configured rig for animation (body, face/muzzle, tail, arms, claws). PBR textures.
#horrorcharacter #3Dcreature #monsterdesign #gamereadymodel #Unity #riggedcharacter #PBRtextures #3Dmodeling #creatureart #characterartist
A humanoid creature with feline features, created in a horror style. Detailed wounds, scratches, and dirt that emphasize an aggressive and frightening image. Animated grotesque facial expression with large teeth and bright eyes. Optimized for real-time and implemented in Unity. Fully configured rig for animation (body, face/muzzle, tail, arms, claws). PBR textures.
#horrorcharacter #3Dcreature #monsterdesign #gamereadymodel #Unity #riggedcharacter #PBRtextures #3Dmodeling #creatureart #characterartist