Collection and systematization of a database of screenshots for online games
I worked on creating a large database of screenshots for online games in the igaming sector, for further text recognition (OCR). To ensure the accuracy of the OCR, I strictly monitored the clarity of the fonts in the images and maintained an "overlap" between frames to avoid text and image breaks. I systematically organized the entire array of graphic materials using a two-level architecture with continuous file numbering, and standardized folder names according to the strict mask "provider_game-name". As a result, the client received a technically clean database, fully ready for automated processing.