Developed a mod for the Battle Royale server "Crazy Hunt"
I made a mod for "Battle Royale" in a week. The main goal was to create cool gameplay with progression and combat features. What I did:
* Classes: 3 classes, each with 1 ability. Everything is well thought out and balanced.
* Survival: I created my own resurrection system for Hardcore and added health increase.
* Artifacts: Rare stones with bonuses that affect combat.
* PvP: You can drop Hearts to increase HP from other players; upon the enemy's death, they go to a special room until they are resurrected.
* Interface: I made a "Crazy Hunt" menu for inventory, class selection, and abilities.
In the photo, final testing. In the version for the client, I also improved the effects of abilities and the code to ensure everything runs smoothly even with a large number of players.
* Classes: 3 classes, each with 1 ability. Everything is well thought out and balanced.
* Survival: I created my own resurrection system for Hardcore and added health increase.
* Artifacts: Rare stones with bonuses that affect combat.
* PvP: You can drop Hearts to increase HP from other players; upon the enemy's death, they go to a special room until they are resurrected.
* Interface: I made a "Crazy Hunt" menu for inventory, class selection, and abilities.
In the photo, final testing. In the version for the client, I also improved the effects of abilities and the code to ensure everything runs smoothly even with a large number of players.