Diploma Work Traveler with Level Constructor
The task of the graduate project is to develop the game in the Unity 3D program. The game “Traveler” is performed in the platform genre. The main character - you need to pass five levels.
The other five levels are reserved for the level designer. The level design is very functional. It is possible to build a level by expanding the level map, adding game objects, change their direction of movement, speed, number, angle of inclination, size, boundaries, etc. There are a few main characters that can be played. They differ in speed, weight, and strength of jumping.
The other five levels are reserved for the level designer. The level design is very functional. It is possible to build a level by expanding the level map, adding game objects, change their direction of movement, speed, number, angle of inclination, size, boundaries, etc. There are a few main characters that can be played. They differ in speed, weight, and strength of jumping.