Elemental Odyssey
Type: 3D adventure game
Role: Unity developer (gameplay, UI, asset integration, code)
Team: 2 people (I am the developer, my partner is a 3D artist)
Platform: WEB GL
Project description:
Elemental Odyssey is an atmospheric game about elemental creatures that have united to restore the disrupted harmony of the world. Each hero has unique abilities: spring, fire, water, air, and stone. The player will need to use their interactions to complete levels and solve puzzles.
Project features:
* Available to play in the browser
* Character switching system with different abilities implemented;
* 3D buttons in the main menu with interactive animation;
* Automatic environment generation and work with Unity URP materials used;
* Fully integrated particle effects and post-processing;
The project was completed in a short time as part of a game jam (from idea to finished build).
Role: Unity developer (gameplay, UI, asset integration, code)
Team: 2 people (I am the developer, my partner is a 3D artist)
Platform: WEB GL
Project description:
Elemental Odyssey is an atmospheric game about elemental creatures that have united to restore the disrupted harmony of the world. Each hero has unique abilities: spring, fire, water, air, and stone. The player will need to use their interactions to complete levels and solve puzzles.
Project features:
* Available to play in the browser
* Character switching system with different abilities implemented;
* 3D buttons in the main menu with interactive animation;
* Automatic environment generation and work with Unity URP materials used;
* Fully integrated particle effects and post-processing;
The project was completed in a short time as part of a game jam (from idea to finished build).