3D Game
2D Main Menu / Game Scene Prototype (Unity, C#)
A prototype of the main game screen has been developed with visual scene elements and basic UI in Unity.
Implemented:
Main character (girl) in a static pose with the camera directed from behind to create an atmospheric view of the scene
Background game scene in the style of a fictional world with environmental elements (rocks, large mushrooms on elevations)
Level layout with an emphasis on visual presentation and atmosphere
UI element in the form of a health bar (5 hearts), located at the top of the screen
Setup of the basic interface and placement of game objects in the scene
The goal of the project is to practice skills in building game scenes, working with UI in Unity, and creating an atmospheric composition for the main screen or introductory level of the game.
A prototype of the main game screen has been developed with visual scene elements and basic UI in Unity.
Implemented:
Main character (girl) in a static pose with the camera directed from behind to create an atmospheric view of the scene
Background game scene in the style of a fictional world with environmental elements (rocks, large mushrooms on elevations)
Level layout with an emphasis on visual presentation and atmosphere
UI element in the form of a health bar (5 hearts), located at the top of the screen
Setup of the basic interface and placement of game objects in the scene
The goal of the project is to practice skills in building game scenes, working with UI in Unity, and creating an atmospheric composition for the main screen or introductory level of the game.