Flying house, 3D model for Gamedev

3D Modeling
Job 4 of 11
The project lasted two weeks and was created by concept. By passing through the link you can check the house from all sides. The standard patch was chosen: concept - collection of references - blocked in Blender - sculpting in Zbrush - Lo-poly in Blender - UV in RizomUV - bake in Marmoset Toolbag - texture in Substance Painter - render in Marmoset Toolbag