City work in Unity 2022.3.60f1
City of the Future | Unity 2022.3.60f1
This project is my original work, created in Unity 2022.3.60f1. I designed a detailed city landscape in a cyberpunk style with a rich nighttime metropolis atmosphere. The work includes:
Design of building architecture
Organization of lighting (night scene, neon lighting, dynamic shadows)
Street detailing, advertising, transportation, pedestrians
Scene optimization for stable real-time performance
My goal was to convey the atmosphere of a technological, lively, and slightly chaotic city of the future. This project demonstrates my approach to game scene design, attention to detail, and proficiency with Unity tools
This project is my original work, created in Unity 2022.3.60f1. I designed a detailed city landscape in a cyberpunk style with a rich nighttime metropolis atmosphere. The work includes:
Design of building architecture
Organization of lighting (night scene, neon lighting, dynamic shadows)
Street detailing, advertising, transportation, pedestrians
Scene optimization for stable real-time performance
My goal was to convey the atmosphere of a technological, lively, and slightly chaotic city of the future. This project demonstrates my approach to game scene design, attention to detail, and proficiency with Unity tools