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Natalina Maslenikova

Offer Natalina work on your next project.

Bulgaria Sofija, Bulgaria
9 months 17 days back
Available for hire available for hire
on the service 1 year

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Rating
113
C & C++
467 place out of 1372
C#
563 place out of 1197

Skills and abilities

Programming

Design & art

Services


Translation

Writing

Portfolio


  • Project: Website for AR PartyBridge company

    Work type: UX/UI design (wireframe)
    Tools: Figma / Adobe XD / Sketch (specify which ones were used)
    Goal: Development of a landing page prototype and a services page for a company engaged in AR marketing (creating filters for Instagram, TikTok, etc.)

    Project description:
    For AR PartyBridge, a structure for a two-page website was developed: the main page and a services section (Options).
    The task is to present the company, explain why it should be chosen, and provide detailed descriptions of the services offered.

    Main page includes:
    A welcome block with a brief description of the company

    A "Why?" section, explaining the value of AR filters for promotion

    A "Marketing AR Data" block — statistics and analytics of filter effectiveness

    Call to action: "Know our options"

    Customer reviews — an important trust element

    A clean, logical layout focused on ease of perception

    "Options" page:
    Service categories:

    Beauty Filters

    Game Filters

    Music Filters

    Challenge Filters

    Each category is presented with a description and a visual placeholder for a future example.

    The "How Do We Work?" section explains the interaction process with the client and the implementation stages.

    Contact block (possible form or portfolio preview)
    Result:
    Created a clear and intuitive prototype, ready for further work on design and adaptation for mobile devices.
    Main focus on structure, block placement logic, and basic visual hierarchy so that the user can quickly find the necessary information and contact the company.
  • character styling — robot

    A basic robot model was developed within the project, followed by styling. The first stage is creating a simple shape reflecting the main parts of the body. The second stage is adding details, accessories, and a color palette to give the character personality and bring its image to life. The project is focused on working with the visual identity of the character in an educational or gaming environment.
  • Development of festive packaging "Happy Birthday Box"

    The unfolded view of a gift box, made in a bright and cheerful style for a birthday. Each design element is carefully thought out to create an atmosphere of fun, surprises, and celebration. The layout includes six sides of the box, decorated with various illustrations: minions, gifts, confetti, festive ribbons, and a cake with the inscription "HAPPY BIRTHDAY".

    Project goal:
    Create packaging that evokes positive emotions and is suitable for both children and adults. The packaging is universal and can be used for gifts, souvenirs, sweets, or festive accessories.

    Design features:

    Illustrations: cartoon characters (minions), gifts, ribbons, confetti, and a festive cake.

    Bright, saturated color palette to attract attention.

    Combination of vector and raster graphics.

    Adaptation for printing and plotter cutting.

    Technical details:

    Format: template for printing and cutting.

    Compatibility with digital and offset printing.

    Possibility of personalization (e.g., adding the recipient's name).

    Skills used in the project:

    Packaging template development

    Work in Adobe Illustrator / CorelDRAW

    Graphic design and composition

    Preparation for printing
  • Festive design for shopper "Happy Birthday"

    Eco-friendly fabric tote bag with a bright, cheerful "Happy Birthday" style print. The centerpiece is a festive cake decorated with colorful candles, hearts, and cream. The inscription "HAPPY BIRTHDAY" is rendered in three-dimensional, multicolored letters, creating an atmosphere of joy and fun.

    Project goal:
    Develop an attractive design for textile products suitable for gifts, holiday events, and promotional campaigns.

    Design features:

    Use of a bright color palette to create a positive mood.

    Balanced composition: the inscription is organically integrated into the cake decoration.

    Universal element — suitable for both children and adults.

    Design development with the possibility of sublimation or heat transfer printing.

    Skills used in the project:

    Graphic design (Adobe Illustrator / Photoshop)

    Working with vector graphics

    Preparing layouts for printing

    Color and compositional design for commercial products
  • Motor and servo drive control with Arduino

    This project is a control system for two DC motors and one servo drive using an Arduino Uno microcontroller. It was implemented for educational purposes to demonstrate skills working with the L293D motor driver, potentiometer, servo drive, and breadboard.

    Project goal:
    Create a controllable platform where the user can change the position of the servo motor or adjust the direction and speed of the DC motors using a potentiometer.

    Components used:

    Arduino Uno board

    L293D motor driver

    2 DC motors

    1 servo drive

    Potentiometer

    Breadboard

    Power supplies (USB and 9V battery)

    Functionality:

    Control the rotation direction of two motors via the L293D driver.

    Monitor the position of the servo motor using a potentiometer.

    Use the analog signal from the potentiometer to set speed or angle.

    Separate power supply for motors and controller, ensuring stable system operation.

    Skills demonstrated in the project:

    Circuit design on a breadboard

    Working with external power and controller protection

    PWM signal control

    Using a potentiometer for analog input

    Programming Arduino to operate motors and sensors

    Applications:
    Such a system can be used to create:

    Robotic carts

    Manipulators

    Interactive models and simulators
  • Glasses for the cat

    This Python script uses the OpenCV and PIL libraries to add glasses to a cat's face image.

    What the script does:
    Imports libraries:

    cv2 — for working with images and face detection.

    PIL.Image — for working with images supporting alpha channel.

    Loads images:

    Background image of a cat (cat.jpeg).

    Glasses image with transparency (glasses.png).

    Loads the cat face cascade classifier:

    Uses the XML file haarcascade_frontalcatface_extended.xml for recognizing cat faces.

    Converts images to RGBA format:

    This is necessary to preserve transparency in the glasses image.

    Detects faces in the image using detectMultiScale:

    The function returns the coordinates (x, y, width, height) of each detected face.

    For each detected face:

    Resizes the glasses to match the face width.

    Calculates the position to place the glasses.

    Overlays the glasses on the cat image considering transparency.

    Saves and displays the result:

    The image with glasses is saved as cat_with_glasses.png.

    Then it is displayed in a separate window titled "New cat".

    Example usage:
    This code can be used to create filters and process images, for example, to generate humorous pictures or for educational purposes related to computer vision.
  • 3D animated stop | Blender

    3D animated bus stop | Blender

    In this project, I created a complete 3D scene of a bus stop with animation of the time of day changing — from daytime to nighttime lighting. The work was done in Blender using keyframe animation, detailed lighting, and atmospheric effects.

    What has been implemented:

    Detailed model of the stop: canopy, benches, trash bin, advertising board

    Day to night transition animation: gradual change of lighting, turning on streetlights and neon

    Configured materials with glow effect for nighttime elements

    Realistic behavior of light and shadows

    Cycles and Eevee were used for different stages of visualization

    This project demonstrates my skills in scene animation, working with lighting, and creating atmospheric transitions, which are especially important for presentations, games, and visual effects
  • 17 USD

    3D Model TIE Fighter | Blender

    I created a detailed 3D model of the legendary space fighter TIE Fighter from the Star Wars universe. The work was done in Blender — from modeling to final rendering.

    Main features:

    Accurate geometry of the hull and solar panels

    Optimized topology

    Detailed materials and textures

    Render with a background featuring a smooth gradient for presentation purposes

    This project demonstrates my skills in modeling technology, working with textures, and visualizing highly recognizable objects.
  • 12 USD

    Fire from hands — VFX compositing in Blender 4.3.0

    Fire from hands — VFX compositing in Blender 4.3.0

    In this project, I added visual fire effects to a video frame using compositing in Blender. The fire realistically appears from the character's hands, interacting with lighting and movement.

    Main tasks:

    Working with video tracking and masks

    Adding fire footage

    Using Screen, Soft Light, and Blur nodes for natural blending of fire with video

    Final compositing to achieve a cinematic effect

    The project demonstrates my skills in VFX, compositing, and working with live video in Blender.
  • 6 USD

    Hurricane

    Hurricane | Blender

    This scene was completely created in Blender. I modeled and animated the hurricane from scratch, working out the cloud dynamics, air movement, and lighting effects. The main focus is on realism and a dramatic atmosphere of the natural disaster. The work showcases my skills in animation, VFX, and lighting in Blender.
  • 17 USD

    City work in Unity 2022.3.60f1

    AI & Machine Learning
    City of the Future | Unity 2022.3.60f1

    This project is my original work, created in Unity 2022.3.60f1. I designed a detailed city landscape in a cyberpunk style with a rich nighttime metropolis atmosphere. The work includes:

    Design of building architecture

    Organization of lighting (night scene, neon lighting, dynamic shadows)

    Street detailing, advertising, transportation, pedestrians

    Scene optimization for stable real-time performance

    My goal was to convey the atmosphere of a technological, lively, and slightly chaotic city of the future. This project demonstrates my approach to game scene design, attention to detail, and proficiency with Unity tools

Activity

  Latest proposals 8
ESP32 servo control via Android app via Bluetooth Personal project
200 USD
Homepage design update
29 USD
Installation of reels on a permanent basis
26 USD
Rewrite from Python to C following the conditions (hard level)
250 USD
I looking to develop a website dedicated to the online sale of cars. This platform
29 115 USD
It is necessary to describe the existing pipe-line
22 USD
Design engineer for 4G/5G cellular base stations
4000 USD
Translation of game rules from English to French
25 USD