3D product animation - Concept of a fictional drink
In this project, I implemented a complete cycle of creating an advertising CG video: from the idea to the final editing. The main focus was on working with particle dynamics, complex materials, and lighting.
What was done within the project:
Modeling and shading: Creation of a 3D model of a jar with custom textures and setting up physically accurate materials for liquid and glossy surfaces.
Simulation and particles: Setting up a particle system to create the effect of flying objects (Pipis eggs) and a dynamic environment.
Lighting: Using HDRI maps and studio light sources to create realistic highlights and volume.
Rendering: Final calculation in the Cycles engine (Blender) using OptiX to achieve photorealistic quality.
Post-production: Editing, color correction, and adding effects (Glow, Depth of Field) in DaVinci Resolve.
The project was completed in a vertical format (9:16), optimized for modern social networks (Shorts, Reels, TikTok).
Tools: Blender, DaVinci Resolve.
What was done within the project:
Modeling and shading: Creation of a 3D model of a jar with custom textures and setting up physically accurate materials for liquid and glossy surfaces.
Simulation and particles: Setting up a particle system to create the effect of flying objects (Pipis eggs) and a dynamic environment.
Lighting: Using HDRI maps and studio light sources to create realistic highlights and volume.
Rendering: Final calculation in the Cycles engine (Blender) using OptiX to achieve photorealistic quality.
Post-production: Editing, color correction, and adding effects (Glow, Depth of Field) in DaVinci Resolve.
The project was completed in a vertical format (9:16), optimized for modern social networks (Shorts, Reels, TikTok).
Tools: Blender, DaVinci Resolve.