QUEST-GAME
This quest game was created for three age categories of schoolchildren: younger, middle, and older classes, with tasks adapted to their abilities. For younger students, the focus was on bright illustrations and simple tasks, middle students received interactive missions, while older students faced more complex problems that stimulate critical thinking. The game was implemented in schools in three regions of Ukraine, where it became an engaging educational tool. All illustrations were developed with children's perception in mind, and the creation process included concept development and visual design.