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Render of a scene with equipment from the computer game Mass Effect. Models created in Blender with the Subdivision Surface modifier for the highest quality render. You can learn more about the scene, models, and topology on my ArtStation. #3dmodeling #3dvisualization #3dmodels #3dmodeling #3dvisualization #subdivisionsurface #hardsurface #wireframe #Blender
Work details
Added 18 March
98 views
Freelancer
Maksym Bashlak
Ukraine Shostka
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On the service 3 months 19 days