Stlized game-ready sword
I created this stylized sword from scratch, handling the full 3d production pipeline:
• modeling: Blender
• texturing: Substance 3D Painter
• final polish & color correction: Adobe Photoshop
the result is a clean, stylized weapon with smooth forms, soft colors and a subtle magical crystal aesthetic.
this asset is fully polished and ideal for games, animation, concept presentations or portfolio showcases.
• modeling: Blender
• texturing: Substance 3D Painter
• final polish & color correction: Adobe Photoshop
the result is a clean, stylized weapon with smooth forms, soft colors and a subtle magical crystal aesthetic.
this asset is fully polished and ideal for games, animation, concept presentations or portfolio showcases.