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This project is an online multiplayer implementation of the classic Battleship game. Players connect to a shared session, position their ships on a grid, and take turns selecting coordinates to target the opponent’s ships. The system processes hits, misses, and ship destruction events in real time, ensuring fair play and synchronized game state between participants.
Work details
Budget 67 USD
Added 1 December 2025
74 views
Freelancer
Artem Gavrilyuk
Ukraine Kyiv
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Available for hire Available for hire
On the service 3 years