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The game model. It is designed for imports into the game engine. Metalic and Roughness.
LP and HP are created in Maya.
Packing textures and rendering in Marmoset Toolbag 4.
Textures in the Substance Painter.
If you go through, you will be able to see more renderers.
Work details
Added 24 May 2022
173 views
Freelancer
Danil Lisitsa
Ukraine Dnepr
No reviews

Available for hire Available for hire
On the service 6 years