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Stylized isometric game level, created as a compact interactive diorama. The action of the level takes place high above the clouds, with floating stone platforms connected by narrow paths and stairs. The location emphasizes verticality, smooth player movement, and a balance of risk and reward: traps, obstacles, and collectible items are placed to encourage exploration and careful movement. The visual style maintains consistency with the project: clean shapes, bevels on the geometry, and bright color contrast support clear gameplay readability.
Work details
Budget 120 USD
Added 7 February
90 views
Freelancer
Vladyslav Bezzubchak
Poland Katowice
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Available for hire Available for hire
On the service 4 months 29 days