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🎮 3D Prop & Environment Artist | Game-ready Assets
Hello! My name is Vladyslav, and I am a 3D Artist specializing in creating game-ready assets for games, real-time applications, and interactive experiences.
I create both stylized and realistic 3D models, with a primary focus on props, weapons, environment assets, architecture, and hard-surface modeling.
What I can offer:
• Creating 3D assets from concepts or reference images.
• Clean, optimized game-ready topology.
• UV unwrapping and PBR texturing.
• Low-poly and high-poly modeling.
• Asset preparation for Unreal Engine, Unity, and other real-time engines.
• High-quality renders for portfolios and presentations.
Software I use:
Blender • Maya • ZBrush • Substance Painter • Marmoset Toolbag
I continuously improve my skills, explore modern production pipelines, and strive to create assets that combine strong design, optimization, and attention to detail.
I am open to freelance projects, long-term collaborations, and new opportunities in the game industry.
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Skills and abilities
Design & art
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DeadlinesActivity
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Project
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Type | Budget | Proposal | Deadline | Added |
|---|---|---|---|---|---|
| 40 USD |
66 USD
|
5 days | 14 Jul |