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Game-ready Assets crafted with attention to detail.

🎮 3D Prop & Environment Artist | Game-ready Assets


Hello! My name is Vladyslav, and I am a 3D Artist specializing in creating game-ready assets for games, real-time applications, and interactive experiences.


I create both stylized and realistic 3D models, with a primary focus on props, weapons, environment assets, architecture, and hard-surface modeling.


What I can offer:

• Creating 3D assets from concepts or reference images.
• Clean, optimized game-ready topology.
• UV unwrapping and PBR texturing.
• Low-poly and high-poly modeling.
• Asset preparation for Unreal Engine, Unity, and other real-time engines.
• High-quality renders for portfolios and presentations.


Software I use:

Blender • Maya • ZBrush • Substance Painter • Marmoset Toolbag


I continuously improve my skills, explore modern production pipelines, and strive to create assets that combine strong design, optimization, and attention to detail.


I am open to freelance projects, long-term collaborations, and new opportunities in the game industry.

Tags

Zbrush retopology 3D modeling Autodesk Maya Low-poly modeling PBR Texturing Hard Surface Modeling marmoset toolbag

Skills and abilities

Design & art