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  • Last visit: 8 months 28 days ago

CV

Hello! I am a 3D modeler, in the Hard Surface direction, and this is everything that is not organic and not naturally created objects, for example:


airplanes, cars, mechanical devices, wooden things, interior, exterior, weapons and so on. Experience over 5 years, but not commercial modeling. I mainly specialize in gameready (ready to use in games) asset models, especially for Unity & Unreal Engine. What I offer:

1. Creating models for games.

2. Changing or updating existing assets, adjusting them to your needs.

3. Help or support when adding assets to games in Unity / Unreal Engine engines.

4. Setting up assets in an existing project on game engines.

5. Any other proposals not related to program code are welcome and can be considered.


I consider only part-time employment.

Skills and abilities

Design & art

Programming