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Indicators

  • Last project: 3 years back
  • Bids in the last two weeks: 6
  • Collaboration with clients: 11
  • Projects involving arbitration: 1
  • Last visit: 2 minutes ago

CV

3D Artist and Game Development Specialist with 8 years of experience creating high-quality game-ready assets, environments, props, characters, and animations. I have a strong understanding of the complete game development pipeline, from concept and modeling to texturing, optimization, and integration into game engines.

My expertise includes Blender, Marvelous Designer, Substance Painter, and Unreal Engine. I create optimized assets with clean topology, high-quality PBR materials, and efficient workflows suitable for both indie and commercial projects.

In addition to 3D modeling, I have experience in animation and a solid understanding of Unreal Engine development, allowing me to work effectively with developers and technical teams throughout production.

My skills include:
• 3D Modeling (Hard Surface & Organic)
• Environment and Prop Creation
• Character Clothing Design (Marvelous Designer)
• UV Mapping and Retopology
• PBR Texturing (Substance Painter)
• Asset Optimization for Games
• Basic Animation and Rigging
• Unreal Engine Integration
• Full Game Development Pipeline Knowledge

I have completed professional courses in 3D Modeling and Unreal Engine Game Development, continuously improving my skills to stay up to date with industry standards.

I am committed to delivering high-quality work, meeting deadlines, and helping clients bring their ideas to life.