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Gaming Apps · C#

Uzbekistan Чирчик, Uzbekistan
190

…and deadlines: I always deliver projects on time.Complete development cycle: I manage everything from idea to release, reducing the client’s workload.Focus on quality: I pay close attention to details, UX, and performance.Market awareness: I stay updated with modern trends in mobile and PC gaming.Creative approach in video editing: Professional video editing with a focus on audience engagement and retention.Skills:C# | Unity 2D




3D Modeling · C#

Ukraine Gorohov, Ukraine
151

Low Poly models in Sci-Fi style (2 years): - Used Blender to create low poly models. - Texturing was done in Photoshop. - UV scan also in Blender. High Poly models (six months): - Used Blender to model high poly objects. - Substance Painter and Photoshop were used for texturing. - UV scanning was done with RizumUV. Work with Unity3D