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Yevhenii Boiko

Offer Yevhenii work on your next project.

Ukraine Kharkiv, Ukraine
1 month 6 days back
Available for hire available for hire
age 29 years
on the service 8 years

Rating

Successful projects
No data
Average rating
No data
Rating
306
C#
135 place out of 1198
Gaming Apps
83 place out of 556

Language proficiency level

Українська Українська: fluent
Русский Русский: fluent
English English: intermediate

Skills and abilities

Programming

Architecture


Mobile development

Portfolio


  • Game Developer/Level Designer at Divinheim(WIP)

    Gaming Apps
    Responsibilities:
    Level Designer:
    - Designing game levels, including initial blockouts.
    - Balancing difficulty and refining gameplay mechanics.
    - Rigorous testing of levels for quality assurance.
    - Crafting scenarios and narratives to enhance player engagement.

    Level Artist:
    - Developing visually appealing game environments.
    - Creating diverse landscapes, incorporating natural elements and architectural structures.
    - Collaborating on the visual elements of key gameplay components.

    Technical Artist:
    - Optimizing performance for seamless gameplay experiences.
    - Integrating visual effects to enhance overall aesthetics.
    - Developing tools to streamline workflows for artists and developers.
    - Collaborating on shader development for enhanced visual effects.
    - Working with third-party assets to enhance visual appeal.
    - Creating assets to simplify the workflow for level artists.

    Mentoring:
    - Providing guidance and mentorship to team members.
    - Sharing expertise in areas such as level design, artistic creation, and technical optimization.
  • Senior Unity Developer at Drone Strike Military War 3D

    Gaming Apps
    * Currently leading a live mobile project with 20+ million players across iOS and Android.
    * Reduced ANR rate in Google Play from 1.01% to 0.44%.
    * Improved game rating from 4.2 to 4.6 on Google Play.
    * Increased FPS on low-end devices (2 GB RAM phones) from 25 to 40+, achieving stable 60 FPS on mid-range devices.
    * Reduced build size.
    * Implemented a flexible weapon slot system, 40+ unique maps, several new gameplay modes, and additional aircraft types.
    * Introduced a VIP subscription system and optimized monetization flows.
    * Enhanced AI for vehicles, soldiers, and destructible objects, significantly improving gameplay immersion.

Activity

  Latest proposals 2
Adding mechanics in Unity 3D project Personal project
45 USD
We are looking for a Partner . Personal project
500 USD