Vladislav Pilchuk

3D Modeling · C#

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Low Poly models in Sci-Fi style (2 years): - Used Blender to create low poly models. - Texturing was done in Photoshop. - UV scan also in Blender. High Poly models (six months): - Used Blender to model high poly objects. - Substance Painter and Photoshop were used for texturing. - UV scanning was done with RizumUV. Work with Unity3D: - Imported models and customized them. - Worked with shaders, materials and physics. - Created effects and performed other tasks in Unity.
Aleksey Chernyavsky

C# · Gaming Apps

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Basketball
15 USD
243
Basketball
C#
Description of the project This project includes the game “Basketball”. Write the script of the movement, the match timer and the spinning of the teams. Also, with the help of scripts, a percentage of intrusions from different distances was created…