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  • Rating 702

Budget: 7500 UAH Deadline: 6 days

Hello.

The categories are indicated absolutely correctly: to implement the aiming and weapon switching mechanics, custom C# scripts need to be written, along with deep configuration of Unity's animation systems.

The task is clear. Using the ready-made controller from Synty for basic movement (walking, running) is the right approach that will save time. The main focus of the work will be on the Inverse Kinematics (IK) system for precise aiming of the tool and the character's gaze at the target.

Technical solution
Aiming system (Animation Rigging):

I will integrate the official Unity Animation Rigging package.

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  • Rating 321

Budget: 7500 UAH Deadline: 7 days

Hello! I would be happy to help set up your low-poly character, animations, and aiming mechanics with tools.

Since I am currently actively scaling my profile on the platform, working on my portfolio and positive feedback, I am ready to complete this task for a minimal cost and with maximum dedication.

What and how will be done:
Animations and controller: We will figure out the Synty Third Person Controller (or quickly set up a clean Animator Controller with layers/avatar masks if that will be cleaner and more flexible for your task).

Aim Mode & Camera: Setting up the aiming mode with camera zoom (via Cinemachine or camera script).

IK / LookAt & Aim: Integration of Unity Animation Rigging (or Final IK) so that the head, hands, and tool accurately point to the raycast point from the center of the screen.

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  • Rating 583

Budget: 7500 UAH Deadline: 1 day

Hello! I have experience with Unity, C#, and character animation. I would be happy to help you.

  • Projects 5
  • Rating 5.0
  • Rating 957

Budget: 7500 UAH Deadline: 7 days

Good day.
My name is Oleksiy.
I am ready to complete the work quickly and efficiently.
Feel free to contact me.

  • Projects 21
  • Rating 5.0
  • Rating 1 417

Budget: 7500 UAH Deadline: 5 days

Good day
I am a game and 3D graphics developer
I will help implement a third-person shooting system
Write to me in private messages to discuss all the details

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  • Rating 357

Budget: 7500 UAH Deadline: 2 days

Good day, I am interested in your project. I can create animations for characters in Unity + I will help with the setup of all the details in the code.

  • Projects 12
  • Rating 5.0
  • Rating 1 993

Budget: 7500 UAH Deadline: 5 days

Good day
I have extensive experience in Unity development and experience with similar projects.
I have often completed such tasks, so I know what I am doing and how to do it.
I fully understand the task.
Write to me.

  • Projects 3
  • Rating 4.5
  • Rating 872

Budget: 7500 UAH Deadline: 7 days

Hello!
I am interested in your project. I have already implemented similar mechanics for third-person characters, so I understand well how to make everything smooth and convenient.
I can implement: Connecting and setting up animations; An equipment system and switching between one two-handed and two one-handed tools; Aim Mode with smooth camera zooming and correct transitions between states; Head and tool aiming at the point where the cursor is directed, so that aiming looks natural; Prepare a system for the operation of the laser tool for resource extraction.

I initially estimate the execution to take a week. After familiarizing myself with the project, I will be able to suggest the best implementation option and provide exact deadlines.
I would be happy to discuss the details and answer any questions.

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