Budget: 5000 UAH Deadline: 3 days
I will do it in AE by importing from Figma, there is a similar project - Freelancehunt
We will make the scenario
It is necessary to create an interface animation in Figma, which will feature a dashboard page with the following interactions:
1. AI chatbot, interaction with buttons, displaying the screen as it interacts with the results, and clicking on a button to navigate to the chatbot page
2. Adding/removing from favorites and opening favorites
3. Dropdown menu from the sidebar
4. Using search (4 screens)
5. User dropdown
6. Notifications
7. Help/help center dropdown
I am the project designer, a total of 13 screens have been drawn for this page with these interactions. The project is for an airport dashboard.
Scenario
1) Smooth appearance of all dashboard elements, reference: https://dribbble.com/shots/25505235--Svara-Point-of-Sales-Dashboard-Animation
2) The user interacts with the chatbot, the camera zooms in, and we write: "I would like to translate my report into french", reference: https://www.clay.com/ (on the page, there are different videos showing how the camera zooms in and the user types)
3) Then the blocks below are rearranged, and the phrase "Guide me results" appears, along with numbering in the form of digits next to the tabs
and so on. We will plan the scenario together, then everything will be simple :)
Budget: 5000 UAH Deadline: 3 days
I will do it in AE by importing from Figma, there is a similar project - Freelancehunt
We will make the scenario
Budget: 7000 UAH Deadline: 10 days
Hello
Ready to do animation
I will do everything quickly and qualitatively
Portfolio Freelancehunt
Behance
Budget: 5000 UAH Deadline: 5 days
Good afternoon!
I can do it!
See examples and write! Behance?
Behance
Behance
Google Drive
Budget: 5000 UAH Deadline: 5 days
Good day. I have already worked with interface animation in Figma: Google Drive
And in this video, I used interaction simulation with the website (14 seconds): Google Drive
I would be glad to collaborate
Budget: 6000 UAH Deadline: 10 days
Good afternoon!
I have experience in interface animation and working with Figma → After Effects.
I am ready to create a short test animation to demonstrate the approach.
As an example, I am attaching a fragment from my similar project: Google Drive
Budget: 7000 UAH Deadline: 10 days
Good day, examples of my works/animations:
bento.me/volodymyr09
https://www.youtube.com/channel/UCWkO2-cn6Tk1ACl_TLCN0Rg
I will be happy to cooperate with you)
Budget: 7500 UAH Deadline: 8 days
Hello, I have experience in dashboard animation with Figma, I completed a similar project yesterday, I can send it in private message to show what was done. I am available 24/7, I send each scene for approval, after approval I move on to the next. I would be happy to collaborate.
Budget: 10000 UAH Deadline: 15 days
Hello
Interested in your project
Write in private for discussion
Budget: 8000 UAH Deadline: 10 days
Hello, ready to perform the animation according to the specified request. Feel free to contact us, discuss, and we will start the work.
Budget: 7000 UAH Deadline: 6 days
Hello! Thank you for the detailed description and cool references — everything is very clear 🙌
I am ready to create an interface animation for the dashboard based on 13 screens in Figma.
The animation will include:
smooth appearance of elements (ref: Dribbble),
interaction with the chatbot with a camera zoom effect and text input (ref: Clay),
reordering blocks, displaying results, interactions with buttons, dropdown lists, favorites, notifications, and search.
I am assembling the animation in After Effects. The final result will be a video or a loop in the required format.
💰 Estimated cost:
from 800 to 1200 UAH per interaction,
for the entire scenario (all 13 screens and interactions) — approximately from 6000 to 8500 UAH, including revisions and final export.
After clarifying all scenario details — we will fix the exact cost and deadlines.
I would be happy to join the project! Waiting for the Figma file and any additional clarifications 🙂
Budget: 8000 UAH Deadline: 6 days
Good day!
I am happy to take on your project, I have experience in interface animation.
Examples: Behance
Behance
Google Drive
The final cost depends on the level of detail and the overall duration of the animation.
I look forward to collaborating!
Budget: 10000 UAH Deadline: 10 days
We will make a video with interface animation based on Figma
Example https://www.youtube.com/watch?v=WjQqiQvmFxc&t=20s
Will this video be on the website or should it be a website presentation?
Budget: 5000 UAH Deadline: 12 days
Hello!
Some of my works:
https://www.youtube.com/channel/UCBW0iYJV9bOYX68yJlMLmWw
Feel free to contact me. I will be happy to help!
Budget: 15000 UAH Deadline: 7 days
Добрый день,
💎 Мои работы:
BEBRO https://youtu.be/6gM9BGhPt6A
WXLF App https://youtube.com/shorts/taVww8YaHe8?feature=share
ZenChain Promo 01 https://www.youtube.com/shorts/uDKwQgq8uXE
CoinSpyApp https://youtu.be/ioCUB52vl8Q
TrinnovApp https://youtu.be/vCdaFPpvXZA
---
👉 Персональный контракт: https://freelancehunt.com/project/add/for/418564?r=D571k
Budget: 8000 UAH Deadline: 10 days
I understand that you have mockups that need to be animated and show functionality.
I will do it.
A precise scenario is needed.
A universal product carousel template needs to be created in Canva for Instagram reels and stories for the further promotion of an online store with gifts for men. The main focus is on the product, with a short description. Preferences - light background, nothing extra, minimalism. I will send the logo and description separately. We will consider ready-made options to quickly determine the style.
I am looking for someone to create a few seconds of simple animations for a music project. I am waiting for applications.
Task: Create 11 animations for a game 18+, with BDSM elements. Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her. All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them within the Unity game engine (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube. You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for the animations: For each episode, animation clips are needed for both girls, synchronized. In total: 11 episodes, 22 clips. Animations should be 10-15 seconds long, looped. You can use IK or FK, move everything that is available. You cannot move: the furniture itself and the devices in their hands. The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer. If you like the work, there will be more orders. In your application, be sure to indicate whether you have experience working with: UMotion, Unity, or other programs, and in which program you plan to perform the work.
1. Title 3D/AI Video Artist: Hyper-realistic Face Analysis Animation for Landing (Web Video)2. What We Do A short looping video is needed for the hero section of the landing page of a web product (AI face analysis, playful format). Plot: hyper-realistic face generated by AI (not a specific person). Landmark points (eyes, nose, jawline, eyebrows) will sequentially "sit" on it, with a light glowing grid built between them. At the end, 2–3 small score cards will gently "fly out" from the face (e.g. Curiosity 88 / 100). Behavior: build-in on loading (the grid builds, cards appear, ~3–4 s) → then seamless loop (~8–12 s): the grid barely "breathes," the cards gently pulse. Smoothly, without sharp movements.3. Style Aesthetics: editorial, clinical, grey — calm, premium, "medical-analytical report × magazine spread." Reference tone — QOVES face-analysis. The face should be photorealistic, but neutral, calm, natural light, without glamour and without a "stock" smile. Overlays (points, grid, cards) — strictly in a grey clinical palette from below, with a single grey-slate accent at the nodes. Critical — tone. This is a playful vibe analysis, NOT biometric scanning, NOT face recognition, NOT "the system evaluates the person." Due to photorealism, this risk is higher, so: Prohibited: IDENTIFIED/SCANNING frames, targeting crosshairs, red alarming colors, "security" HUD, tracking/interrogation effects, cold "prisoner scanning." Required: warm soft light, delicate glowing points, a sense of "interesting play with one's face," not a diagnosis. Score cards — light, friendly. Background: dark (deep graphite gradient, like a premium studio) — so that glowing overlays are readable and to avoid transparency. Not black-to-zero, but soft dark-slate.4. Technical Requirements Delivery format: MP4 (H.264) + WebM (VP9) — both, for cross-browser compatibility. Dark opaque background (transparency not needed). If the client later wants transparency over light — this is a separate encoding webm VP9-alpha + HEVC .mov-alpha, discussed additionally. Poster frame (first frame, JPG) — for instant display before video loading and for fallback. The video must play as muted + loop + autoplay + playsinline (otherwise it won't start on iOS). Size/weight: keep compact — target ≤ 5 MB per video (better 2–3 MB) with good compression. This is important for hero speed. 24–30 fps, build-in ~3–4 s, seamless loop ~8–12 s. Resolution for retina hero columns: output ~1400–1600px wide, with clean compression. Mobile: plays correctly on real iOS Safari and Android Chrome (playsinline, muted); on narrow columns, the face and cards are not cropped; poster fallback on weak devices. prefers-reduced-motion: show poster frame (static final state) instead of video.5. Deliverables + Rights The contractor delivers: MP4 (H.264) + WebM (VP9) — final looping video. Poster frame (JPG, final static state). Editable source — compositing project (After Effects / Nuke / Blender scene, etc.) with all layers and overlays, so future edits do not require starting from scratch. (Optional / bonus) "silent" light version for the login page from the same source. Rights and confirmations: Full transfer of exclusive property rights + unlimited commercial use. The contractor written confirms that they have commercial rights to use the generated AI face (the license of the generation tool allows for commercial use). The AI face must not resemble any real recognizable person; gender/ethnically neutral, ¾ or frontal angle. Fonts in the cards — free Google Fonts (Hanken Grotesk, JetBrains Mono).6. Process Still-frame (concept frame) within the first 24 hours — one static render of the future scene (face + background + overlay example) for approval. I confirm the same day.(For photorealism, this stage is critical — redoing a finished render is expensive.) After my "ok" — animation and compositing. 2 rounds of revisions included in the price. Payment in stages through Safe agreement: part after approval of still-frame, the rest — after acceptance of final files. Important quick start: still-frame within the first day, so respond only if you are truly free now.7. Budget and Timeline Budget: $___ (confirm; realistic range for this scope — $300–700; for $150, finding photorealistic AI video with compositing and sources is almost impossible). Timeline: 3–4 days from start (for photorealism this is tight — flexibility up to 5 is possible).8. What to Send in Response 1–2 works specifically with realistic faces: 3D render, AI-generated / AI video, or compositing overlays on faces (not just static illustrations). Short comment: how you see this style and what tool you plan to use to generate the face. Confirmation that you can start immediately and provide still-frame within the first day. Responses without examples of realistic faces and without a comment on style will not be considered.
Task: Create 11 animations for a game 18+, with BDSM elements.Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her.All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them inside the game engine Unity (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube.You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for animations:For each episode, animation clips are needed for both girls, synchronized. Total: 11 episodes, 22 clips.Animations should be 10-15 seconds long, looped.IK or FK can be used, moving everything that is available. You cannot move: the furniture itself and the devices in their hands.The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer.If you like the work, there will be more orders. You can specify the price you are willing to complete this order for.In your application, be sure to indicate whether you have experience working with: UMotion, Unity or other programs, and in which program you plan to do the work.