Budget: 200 EUR Deadline: 3 days
Hello.
My name is Karen. I understand the task; it is not just about CSS animation, but about a physically plausible effect of objects exploding and falling, which works reliably on mobile devices.
I can do this using pure JavaScript or TypeScript through canvas or DOM with requestAnimationFrame, with my own simple physics or with a light physics approach without heavy libraries. It is important to maintain smoothness, control FPS, and adequate behavior on weak devices.
Here is how I see the implementation:
— spawning toys at one point on click
— random distribution of initial velocity vectors and angles
— gravity and deceleration
— rotation of objects
— collision with the lower boundary and bounce with damping
— stopping objects after losing energy
I work carefully with performance:
— minimum redraws
— optimization for mobile
— WEBp with transparency without issues
— control of the number of objects and lifespan
I can create it as an isolated module or integrate it into an existing page. I am ready to show the approach or quickly assemble a demo.
Karen