Budget: 7000 UAH Deadline: 21 days
Hello! The project looks very interesting. I have a strong background in creating atmospheric ambient music, musical themes, and sound design for games, particularly for formats close to visual novels.
I work comprehensively: I can cover not only the musical accompaniment but also background ambiances, UI/UX sounds for the interface (clicks, hovers, action confirmations), short sound effects, and prepare audio for integration into the game.
You will receive a structured package of audio assets: musical themes/loops, ambiances, UI sounds, and SFX in the required formats (wav/ogg), with correct file names and preparation for use in the project. If needed, I can create seamless loops, basic volume optimization, mixing, and mastering for gaming use. My main working environment is Reaper and Cubase.
I work in stages: first, we agree on the overall vibe, references, and emotional states of the scenes, then I create the first demos/sketches, and after approval, I finalize the entire audio package.
I have a few technical questions to understand the pipeline:
What game engine is the project being built on: Ren’Py, Unity, Godot, or another?
Do you have someone who handles sound implementation? If needed, I can also assist with audio integration into the engine or suggest optimal solutions for setting up audio events.
I can easily send all relevant examples of ambient music, sound design, and music in personal messages. I would be happy to discuss the details, project vision, and collaboration format.