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Write the game with the algorithm in Java
The essence of the project is to write the game on Java, which represents itself a game field in the form of Array where you need to add elements and the essence is that the player element has reached the final element to pass the level.Each level represents a unique Array that has already been created in advance in the level class.Since the game is released on the console, the scanner input can be managed by the player using moveForward, turnRight, and so on.I’ve already done some part of the project, but there’s no time to do it to the end.You need to do the game in such a way that the player's element moves smoothly / slowly around the field and the user can see in which function he made a mistake.After the learning level where you have to use only moveForward you have to do so that the following three levels( and their except the learning will be only three) go in a row depending on whether their user has passed or not, it will also be possible to make a choice between the levels.The project starts now from 5 classes and at least 5 classes must remain.Plus it would be a huge plus to add to them two class interfaces.There should be no more than 300 lines in one class and no more than 50 lines in one function.
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It’s done at a high level, I recommend.
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