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Export of binary data to FBX format

Translated445 USD

Client's review of cooperation with Yevgeny N.

Quality
Professionalism
Cost
Contactability
Deadlines

This is the second time I work with this executive.
He quickly dissolved the task.

The project is fully completed, everyone is happy.

I definitely recommend!

Freelancer's review of cooperation with Mark Babych

Payment
Task setting
Clarity of requirements
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I worked with Mark again. A clear task, timely payment, interesting project. I recommend it.

  1. 1318    16  0
    Winning proposal30 days445 USD

    Ready to perform. I’ve already worked with data from p3d files. There is understanding.

  2. 1 proposal concealed
  • Profile blocked
    20 December 2022, 5:19 |

    Перекупка проекта https://freelancehunt.com/project/pure3d-mesh-and-skeletons-extractor/1150235.html

  • Mark Babych
    20 December 2022, 5:55 |

    что?

  • Pavel Shtemenko
    20 December 2022, 14:03 |

    То есть формат входных данных известен, нужно их распределить по заранее известным структурам которые вывести в отдельные файлы?

  • Mark Babych
    20 December 2022, 23:39 |

    да. сделать это можно используя FBX SDK. единственная проблема состоит в том, что библиотека FBX SDK для C# реализована только под Unity, и нужно будет создавать проект на Unity и всю логику экспорта написать там.

  • Yevgeny N.
    21 December 2022, 10:27 |

    Приветствую! А если на С++ то можно без Unity?

  • Pavel Shtemenko
    21 December 2022, 10:44 |

    Нет особых проблем функцию экспорта написать на том же C++ потом пристыковать к C#

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Client
Mark Babych
Ukraine Ukraine  16  0
Project published
3 years back
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