Budget: 500 UAH Deadline: 5 days
Good day. I have extensive experience in developing solutions and bots. I will ensure high quality, speed, and security of the bot's operation. I will provide documentation for further modifications as needed.
I have a method in C# using WTelegram method, which reads N last posts from public channel. The issue is that WTelegram by default storing session in file. I use method on server within ASP NET 8 webapi (Heroku). That is why I cannot save the file. I want to save session as stream (to store it in Database or just global variable). I tried to fix the code , but somewhy it doesnt works (seems not providing the verification message code as it does within file strategy). You need to fix this method. By the way Wtelegram has very similar example, however I have no time to dive into it.
Alternatively you can offer you own implementation of telegram reading, espesially if it doesnt require login or creating obtaining API id.
Budget: 500 UAH Deadline: 5 days
Good day. I have extensive experience in developing solutions and bots. I will ensure high quality, speed, and security of the bot's operation. I will provide documentation for further modifications as needed.
Budget: 500 UAH Deadline: 3 days
Hello, familiar with the WTelegacmClient library. There is no official way to change this, as the creator of the library determines it. So either break the library itself, which is quite difficult and more expensive, or you can write to the creator (there is a Telegram chat for this library) and personally write to him, I think who else but the creator can answer you to such a question. Maybe I'm wrong.
We are looking for an experienced Unity developer to help complete the game development. About the game: Genre: farm simulator. The game is already being developed in Unity. Initially, it was created for mobile devices, but later it was decided to release it for Steam (PC). What needs to be done: Finish the game according to the completed technical specification. Adapt the existing functionality for PC and Steam. Implement the already planned mechanics and interface. What we provide: Detailed technical specification. All necessary materials (models, graphics, objects, etc.). Photos, videos, screenshots, and recordings of the original game. A ready implementation plan. We are recreating a game that successfully operated over 10 years ago, so there is no need to invent or design from scratch. All mechanics, interface, and logic are already defined — they need to be implemented in Unity with quality. For project familiarization, we provide a link to one of the game video reviews: Insert link here. Requirements: Experience working with Unity. Experience in developing or adapting games for PC/Steam will be an advantage. Ability to work according to the provided technical specification. In your response, please indicate: examples of your work; experience working with Unity; estimated hourly rate or cost of execution. One of the video reviews: https://www.youtube.com/watch?v=5_wKoX7zRc0