Fortnight
Bro, look, I'm sending the general project brief for the map:
Concept:
We need a PvP arena, but not just a brawl, rather with mechanics that keep players engaged and provide them with progress. Something in the spirit of a custom experience with leveling up and bonuses.
What we want to see on the map:
1️⃣XP and in-game coins awarded on a timer (for example, every 15 minutes).
Coins will grant privileges — access to weapons, zones, etc.
2️⃣Retention mechanics:
the longer a player hangs out on the map, the more bonuses they receive. Rewards can be given for 30+ minutes of gameplay.
3️⃣Cool weapon selection:
In the waiting room — a full assortment. Players choose what to go with.
4️⃣Main arena:
After the waiting room — straight into battle. After death — respawn in 10 seconds.
5️⃣Separate zone for 1v1:
No building, purely aim. Ready-made decorations and cover. Players enter at their discretion.
In terms of style:
There are two ideas — either a bold, bright style, or something in the spirit of Minecraft (pixelated, blocks, a touch of nostalgia). We can think together about what would work best.
Example of a map where you can check the mechanics:
8068-9359-0183 — a lot can be taken from there as a basis.
Think about the design, concept, maybe add some of your own ideas. Then we will agree and get started.
Translate to English
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8065 89 0 1 Hello. I am an experienced Unity developer, holding the position of Team Lead at a local game studio. I can easily help you with the project. Message me privately - we will discuss the details.
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