GTA5 RP
I am looking for a specialist who can help create a server from scratch with unique jobs and an economy. We can agree on the payment; if your experience fully meets my needs, we can negotiate a salary for collaboration.
Server based on FiveM. For personal use, can be based on a ready-made mod. Budget up to 30,000
Сервер на базі FiveM.Для власного користування , можна на базі готового мода. Бюджет до 30тис
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We can take on such a project, but I would not recommend starting with a chaotic set of scripts. For an RP server, the main focus is on the architecture of the economy, job balance, roles, rights, admin tools, and stability under load. The benchmark for the first working stage is from 90,000 UAH and from 35 days, if we are not just launching but creating a foundation that can be developed further.
Look, there’s a nuance here - unique jobs and the economy quickly become a complex system. We would start with a brief design - a role map, a list of jobs, a money model, penalties, rewards, shops, properties, logs, and admin actions. Then we create a minimal stable version of the server, test scenarios, load, and only after that do we scale up the mechanics. Overall, it’s normal to go step by step, because otherwise the budget is consumed not by development, but by reworks =)
> Clarification
>> On what basis do you want to build the server - FiveM, RageMP, or another option?
>> Is there already a list of jobs, factions, economic rules, and examples of servers you are looking at?
> Examples of our experience related to the logic
… >> https://business.ingello.com/platforma - a complex platform with roles, processes, and data management
>> https://business.ingello.com/forma-bpm - automation of processes and action logic, similar in approach to designing system rules
>> https://systems-fl.ingello.com/ua - briefly about our approach to system development
In short - we can come in as a technical team, do the design, the first version of the server, and then support development on a regular basis. Better less, but better - this folk wisdom is almost technical documentation.
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📌Hello.👋
⭐️My name is Andrey.
⭐️My work experience: 12 years+
• ➡️I have worked on the projects RioRise and OneState RP
• 🎨Portfolio:Freelancehunt
• ✅Work rating on Behance (over 600,000 views)
• 💼More work here:Dribbble
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726 9 1 Hello! Your project looks amazing. I am ready to start working on it immediately and complete it to a high standard.
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673 1 0 Hello! I have experience working with RageMP — I developed a server in a team, so I understand the specifics: scripting, economy, jobs, synchronization between client and server. I am ready to discuss the details — what exactly is needed regarding the economy and jobs, which functionality is a priority. I can send examples of previous work. Please write in more detail what you are planning — we will agree!
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284 Good day
My name is Angelina. I can help with server development "from scratch" — from architecture and economy to unique jobs, progression systems, and overall project balance.
I have experience in backend/frontend development, economics, automation, and creating custom systems for online projects.
I can assist with:
— designing the server economy
— unique jobs and mechanics
— progression system
— earning balance
— database and backend logic
… — UI/UX systems
— optimization and scaling
I can also engage in long-term collaboration and project support.
I am ready to discuss the server concept and your ideas in more detail 👍
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238 1 0 Good day. Middle+ nodejs dev. Developed servers from scratch to operational state on RageMP and ALTV platforms.
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716 4 0 I can comprehensively close the project: from launching the basic server to creating unique mechanics that will differentiate your project from typical RP servers with template jobs and a "broken" economy. I work not just as a coder, but as a developer who thinks about online retention, player motivation, and project scaling. Before starting, I conduct an analysis of the server concept, factions, earnings, donation model, and player interactions to ensure the economy does not "die" a few weeks after launch. It is also important that all logic is created with the possibility of further development: adding new jobs, businesses, crafting systems, transport, factions, and events without the need to rewrite the server from scratch. I have experience working with RP systems, custom mechanics, UI, databases, and server-side optimization. If necessary, I can provide examples of implemented mechanics and work upon request. Additionally, I can assist with selecting server technology, hosting, anti-cheat, logging systems, backups, and further technical support after launch.
Work plan:
1. Analysis of the server concept, target audience, and desired RP format.
2. Selection of the optimal platform and server architecture.
3. Setting up the basic server environment and database.
4. Development of an economic system with balanced salaries, prices, businesses, and expenses.
5. Creation of unique jobs, earning mechanics, and RP interactions.
… 6. Implementation of custom UI, menus, inventory, and internal systems.
7. Configuration of factions, transport, real estate, and progression systems.
8. Performance optimization and load testing.
9. Bug fixing and final server setup before launch.
10. Assistance with launch, technical support, and further project development.
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10123 117 0 Hello.
I am a NodeJS developer. I am interested in your project. Write to me, and we will discuss.
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1098 12 0 2 Good day! We are a team of developers with experience in creating and setting up "turnkey" game servers, including unique mechanics, economy, jobs/professions, and custom systems. We can help you with your project from scratch:
- designing the server structure;
- creating unique jobs and earning systems;
- balancing the economy;
- developing custom mechanics;
- integrating databases, logs, admin systems;
- optimizing and supporting the server after launch.
We work carefully and with a focus on long-term cooperation. If you already have examples or a vision for the server, we can quickly assess the scope of work and propose an optimal solution. We would be happy to discuss the details and format of cooperation.
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196 We have almost a ready foundation for a similar server solution, which can be quickly adapted to your economy, roles, and unique tasks. I'm here on the marketplace (:
With a budget of 27,000 UAH, we can start the initial phase for 10 days - technical scheme, choice of platform (FiveM or RAGE MP), basic database, first 2-3 tasks, test economy, administrator rights, and a development plan until full launch.
A full server from scratch will usually be more expensive, as the economy and balance of roles quickly accumulate nuances; it's better not to create a one-man show here.
What we need from you - desired task scenarios, earning rules, list of factions, examples of servers you like, and access to the server part after the start.
Question - which platform do you want to use, FiveM or RAGE MP?
Question - do you need only a technical launch or also long-term administration and salary collaboration?
Similar in logic to systems, although not gaming servers.
https://business.ingello.com/forma-bpm - complex business rules, roles, states, processes.
https://business.ingello.com/platforma - platform with cabinets, access rights, and data management.
… https://systems-fl.ingello.com/ua - our profile and approach to such systems.
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