Game of Thrones by Python
and the tail) moves by the field “N” x “M”;
At the beginning of the game the dragon consists of one line;
The movement of the serpent consists in adding one line to its head in the required
the direction (in the direction of its movement) and the removal of one band of the tail;
If the serpent’s head hits the obstacle when moving, the game is lost.
At every moment of the time on the playground there is a "T" of the food elements that occupy the
one cell of the field;
If the head of the serpent touches the food when moving, the serpent "eats" it.
grows on one line, and to comply with the previous rule on the field in
a new portion of food automatically appears in a free place;
The winning consists in achieving the dragon length in the “L” line.Examples of the possible graphic interface of the program:
In the field there are several of the same dragons managed by the program, which have different
Strategy of behavior;
If the user's dragon crosses another dragon, the other dragon's tail
“They’re shaken.”If it’s the head, then the serpent is eaten completely (use Tkinter or PyGame)
Client's review of cooperation with Mykhailo P.
Game of Thrones by Pythoncompleted before the deadline. Everything is OK. I will be happy to work together further.
Freelancer's review of cooperation with Anastasiya Obuhovskaya
Game of Thrones by PythonA great customer.
This was not the first time we worked together, there were no problems.
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Ідея стане зрозумілою, модифікувати під себе можете вже самі)
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