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  • Projects 63
  • Rating -
  • Rating 8 125

Budget: 500 EUR Deadline: 1 day

Good day,

I am ready to take on your project for integrating the game with the Stake SDK engine. I will be working on loading and optimizing the frontend build and the mathematical file according to the technical requirements of the Stake Engine. I will consider various approaches to optimization, including the use of decompilation tools if necessary.

My rate is $16 per hour. I will need access to your SDK engine for successful integration of the files.

Thank you for providing the links to the live version of the game and the game file for review.

I look forward to further discussion of the project.

  • Projects -
  • Rating -
  • Rating 121

Budget: 350 EUR Deadline: 2 days

Hello! I am ready to complete this project and have extensive experience in developing various applications.

  • Projects 4
  • Rating 4.6
  • Rating 12 784

Budget: 1500 EUR Deadline: 7 days

Hi,

I am very interested in your project to connect your game to the Stake SDK engine. I have experience working with game optimization and SDK integrations, including handling compiled files and optimizing them for performance.

I am confident in following the technical requirements and can ensure both the frontend build and math file are properly optimized and uploaded. I am also comfortable using decompilation tools if needed to assist in optimization.

I would be happy to start with this integration and discuss future projects once this is successfully completed.

Thank you for your time and consideration. I look forward to your feedback.

  • Projects -
  • Rating -
  • Rating 307

Budget: 350 EUR Deadline: 1 day

Hello.
I understand that the main task is the technical integration of the existing compiled game into the Stake SDK engine, including the proper optimization of the frontend build and the mathematical file to fully comply with the requirements of the Stake Engine. I will analyze the compiled output, choose the most effective approach (direct optimization or assisted decompilation where justified), and adapt the resources according to the performance constraints, structure, and validation of the SDK. I have solid experience in integrating games and third-party SDK engines, where strict technical specifications and limited access to the source code are required, ensuring stable loading and predictable behavior during execution.

Current freelance projects in the category Gaming Apps

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