• Projects 4
  • Rating 1.0
  • Rating 367

Budget: 1000 USD Deadline: 4 days

Good day! I am interested in your project and would like to complete it. I work in Blender, Cinema 4D, 3ds Max and have experience. If the offer is relevant, please write to me privately. I would be happy to do this work!
Behance

  • Projects -
  • Rating -
  • Rating 592

Budget: 1000 USD Deadline: 3 days

Good day!
I am interested in your offer.
You can view my works here:
Freelancehunt
I am ready to complete a test task:
$100 — approximately within 3 days (depending on the content, we can discuss in more detail in private)

Hourly rate — $15
Deadline for outfit — up to 3 days

  • Projects 19
  • Rating 5.0
  • Rating 1 527

Budget: 1000 USD Deadline: 7 days

Hello. I am an illustrator, with 6 years of experience in game development. I am proficient in raster and vector graphics. I work in different styles. I will create graphics for your game quickly, beautifully, and with high quality. I would be happy to work on the project. Please see my portfolio:
Behance
https://www.artstation.com/evgeniaparasochka
$20/hour

  • Projects 12
  • Rating -
  • Rating 718

Budget: 1000 USD Deadline: 30 days

Hello! I am a 2D Artist, I have experience in creating visuals for children's games, although not in the style of Avatar World and Toca Boca, but I am familiar with such graphics — I have extensive experience in both vector illustration and raster graphics, I can do a test task. I can also prepare files for Spine animation. Feel free to contact me!
My portfolio: Behance
Freelancehunt

  • Projects -
  • Rating -
  • Rating 180

Budget: 1000 USD Deadline: 10 days

Good day! We have reviewed your project — we have experience in creating 2D assets for games and working with stylized graphics. We are ready to join as a 2D artist for long-term content production and maintaining a unified visual style.

What we can offer:
• Creation of characters, clothing, accessories (Spine-ready, with proper breakdown)
• Development of locations and props
• Icons and UI elements
• Marketing graphics (store assets, key visuals)
• Work according to Unity requirements (atlases, naming, sizes)
• Maintaining a consistent style over the long term

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