Budget: 3500 UAH Deadline: 7 days
Good day! I am interested in this offer. I have plenty of free time and would be happy to help you.
We invite you to test a game in the genre of Battle Royale!
We are looking for a player to participate in matches. A great opportunity to combine gaming with earning!
PlayStation 5
Xbox
PC
Participation conditions:
Play from 10 to 38 matches a day
Average match duration 7-23 minutes
Maintain a normal K/D (kill/death ratio)
Do not stay AFK during the game
$90 per week – for 36+ matches a day
$45 per week – for 14 matches a day
Missed a day? No worries – it simply won't be counted in the calculation.
Payment is proportional to the matches played (at least 10 and no more than 38 a day).
Payments every week! 💸
Message me privately!
Budget: 3500 UAH Deadline: 7 days
Good day! I am interested in this offer. I have plenty of free time and would be happy to help you.
Budget: 4000 UAH Deadline: 30 days
Good day! I am interested in this offer. I would be happy to help you.
Budget: 3500 UAH Deadline: 1 day
Good day. I have over 5 years of experience in creating applications, developing interfaces, and 3D models. I have experience in similar projects. I suggest discussing in more detail in private messages.
Budget: 3500 UAH Deadline: 1 day
Good day! I am ready to become a tester, I already have experience. I am also a seasoned gamer, I have played many games, including the battle royale genre. I play Fortnite regularly. Write to me and we will start working.
Budget: 3800 UAH Deadline: 7 days
Good afternoon, I want to join the team of testers, I love cyber sports and everything related to it, have a good day.
Budget: 4000 UAH Deadline: 7 days
Good day!
I am interested in this offer.
I will be happy to help you.
Budget: 14000 UAH Deadline: 24 days
Good day!
I have a lot of free time.
I would gladly complete your task!
Budget: 4000 UAH Deadline: 7 days
Good afternoon.
I will gladly do it. We are looking for a game tester to participate in game testing.
Feel free to reach out, I will be happy and grateful for the collaboration. Freelancehunt
I can start right now.
For example, this video -
https://youtu.be/ax6CdPXavuY
https://youtu.be/ritaPDA8XNA
https://youtu.be/IO7GCc0iEw4
https://youtu.be/_d0CJSrvNZ4
https://youtu.be/WTJeHoJjBt4
https://youtu.be/BbIul6NSx6U
https://youtu.be/y-xiSAmgadE
https://youtu.be/yGYSauF1Yyo
You can view my work in this playlist:
https://youtube.com/playlist?list=PLd9pSveVdmP5SvbH7SHIZs5S887miaTdq
And here you can view my channels and videos:
https://www.youtube.com/channel/UCYAnngwCOUVAXSYSV3i4wMg
https://www.youtube.com/c/VadimSenna
And here is my collaboration with channels:
https://www.youtube.com/c/LovePoemsandStories
https://www.youtube.com/channel/UCl9VTc53en1fQ909aFktbLQ
Budget: 3500 UAH Deadline: 1 day
Good day!
I am interested in this offer. I will be happy to help you.
I need to create a template texture in Photoshop. I will send you the texture itself, and I have an example of how I would like the template to look.
: We are looking for a 3D artist / AI video maker for an innovative AI-EdTech project (Radaastreya)Description: We are creating a large-scale media franchise and concept of an empathetic next-generation AI robot for teenagers — RADAASTREYA. The image is of a wise and bright 7-year-old girl, embodying divine wisdom and the "golden principle of AI" ("Every gentle touch is a new neural connection").Tasks (can be tailored to a specific specialist): Create/refine a high-quality 3D model of the girl-robot based on existing concept art. Generate short (10 seconds) photorealistic AI videos based on ready prompts, showing the interaction between the robot and teenagers.Who we are looking for: A creator with a strong portfolio in the fields of cyberpunk, futurism, or light fantasy. We value depth, the play of light, and emotions. We look forward to your portfolios and price range for short videos/models!
I need help connecting a clicker to my module, I will explain everything in private messages I need a programmer based on LUA for the game DCS World
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.
Project Description It is necessary to develop and implement a fully ready quest branch for the mod Industrial Upgrade in Minecraft 1.12.2. As an example of structure, use existing quest trees like Forestry (see examples), where the player gradually progresses from basic mechanisms to high-level technologies.What Needs to Be Done1. Create a Complete Quest Tree A logical path of player development through the entire Industrial Upgrade mod must be built: Basic mechanisms. Energy generation. Resource processing. Equipment upgrades. Automation. Energy networks. Solar panels. Energy storage. Advanced mechanisms. Endgame content of the mod. Quests must be interconnected with arrows and dependencies as in classic quest trees.2. Write Descriptions for Each Quest For each task, a clear description in Ukrainian must be created. Example: A solar panel is one of the simplest ways to obtain energy. It generates energy during the day without resource costs after installation. Create your first solar panel and start developing your own energy system. The description should explain: What the item or mechanism is for. What advantages it provides. Why it is worth creating. How it will help in further progression.3. Add Rewards A reward must be selected for each quest. For example: Resources; Components; Wires; Batteries; Chips; Upgrades; Tools; Other useful items. Rewards should be balanced and help the player in further development.4. Ukrainian Localization All elements must be in Ukrainian: Quest titles; Descriptions; Categories; Messages; Rewards. Machine translation or a mix of languages is not allowed.5. Manual Creation of Quests Important: Quests must be created manually through the quest editor, not through mass generation or scripts. The mod in the pack reacts unstably to configuration edits and automatic changes, so manual setup of each quest and checking its functionality is required.What I Provide A ready Minecraft 1.12.2 pack. The Industrial Upgrade mod. Examples of quest design. Access to a test pack if needed.What Needs to Be Achieved A fully ready quest branch for Industrial Upgrade. A logical development structure from start to endgame. All quests in Ukrainian. Written descriptions for each quest. Configured rewards. A fully integrated system into the pack. Functionality check of all quests after installation.Advantages Experience with Better Questing, FTB Quests, or similar quest systems. Experience creating quests for technical packs in Minecraft 1.12.2. Understanding of Industrial Upgrade, IndustrialCraft 2, and technical mods.