Change c# script unity
There is a ready-made C# script, a customization system for a modular character.
The character is assigned a script in the inspector, after which categories of character parts are created in a new tab - hair, shoes, hats, glasses, etc.
The character prefab consists of 100+ body parts that belong to different categories.
These body parts need to be manually transferred to the inspector, for example:
The prefab has 15 models of hair - each of them needs to be transferred individually to the inspector, into the pre-created category of hair.
Task:
Make it possible to select these 15 models of hair and drag them into the category, rather than doing it individually with each one.
The task needs to be completed today.
Details in private messages.
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1 day25 USD
786 7 2 1 1 day25 USDGood day!
My name is Denys Oliinyk, I am a Unity Developer with 5 years of experience, I have worked with customization systems, UI/UX, AR, and networking solutions (Photon, Firebase).
I understand the task – it is necessary to optimize the inspector by adding the ability to drag and drop character parts in categories in bulk. This can be implemented through a custom Editor in Unity. I am ready to complete the work today.
I am ready to discuss the details in private messages!
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1 day25 USD
1430 20 0 2 1 day25 USDGood day
I am a game and 3D graphics developer
To evaluate the work, I need to see the script and the overall project that I will be working with
I will set the price and deadlines conditionally, we will decide in private messages
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