All images are already drawn and ready to work. Only the animation is needed, which I will describe below.
Basics.
1. Place all images on the game frame.
2. Add shadow to all images.
3. Add a red (blood) glow to all images. Items that have red, like boots, cloak, sweater, belt, can simply have red highlights or gradients.
4. Add animation for some items (movement).
5. Create an animation for one item from the movie scene.
Animation within animation.
1. Blood glows on all items with a brightness of glowing-fading.
2. At some point, everything burns away, leaving only the image of the game when the item is not worn.
3. Then the image smoothly appears from smoke or transparency.
4. It holds for some time and then burns away again.
5. A cyclic effect is created.