Aleksandr Bah
Winning proposal- Projects -
- Rating -
- Rating 77
Budget: 2257 UAH Deadline: 7 days
HTTPS://yadi.sk/d/OyeODpA9e85sH I write - words, music, arrangement
This example of the black version took not more than half an hour.
Budget: 200 UAH Deadline: 14 days
Hello to you!
Your task is just my profile, an example in the portfolio. The details of the work will be sent to you in a personal message.
Quick contact: [email protected]
Tagged with: flash.krab
Budget: 20 USD Deadline: 3 days
My name is Roman. For interest, ready to do it for free. He did not write children's music. Ready for the test task or immediately send the text as I guess - I will answer [email protected].
All the good
Budget: 200 UAH Deadline: 3 days
I will be happy to take your task!)
Budget: 1800 UAH Deadline: 5 days
Hi, composer and artist, examples of some of my works can be heard by links:
HTTP://audiojungle.net/user/CHEER/portfolio?ref=CHEER
http://www.audiosparx.com/SergeiShell
with respect
by Sergey.
- Projects -
- Rating -
- Rating 143
Budget: 100 USD Deadline: 4 days
Hello to you.
Ready to take your order.
Here is https://soundcloud.com/vitaliy-vilchansky there are examples of songs (there are others, but they are in Ukrainian)
The cost will depend on the length of the song. Songs such as I have on the page - from $100 per track.
I need a text for work. It may have to be slightly adjusted for the convenience of "songing" or g for other "musical" reasons. But I can do it myself and present to you for a statement.
Operational connection by El. Email to [email protected]
- Projects -
- Rating -
- Rating 128
Budget: 1800 UAH Deadline: 5 days
Give a test task!
Proposals concealed
Proposals are currently absent
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Ekaterina S
17 January 2015
Спасибо всем, кто отозвался на наш проект :)
Мы в процессе прослушивания вашей музыки
Current freelance projects in the category Audio Processing
I'm looking for a sound engineer to process the lines of the Ukrainian voiceover for the game Slay the Princess. The material is already being recorded by actors. Each line is saved as a separate audio file in FLAC format, 24 bit / 44 100 Hz / mono. The total volume of the project is about 9,800 lines of varying lengths. The work can be done in parts as recordings come in from the actors. What needs to be done: — clean the recordings from background noise, clicks, excessive breaths, and other defects; — remove excessive room reverb if necessary; — equalize the volume of the lines; — apply filters where needed; — perform basic equalization, compression, and other necessary processing; — trim excess silence at the beginning and end of the recording; — preserve the original name, format, and structure of the files; — do not change the tempo, pitch, or delivery of the voice without specific instructions. Careful and consistent processing of all lines is required so that the voices sound natural in the game. Before starting work, I will provide a small test selection to agree on the processing chain and desired result. The recordings were made by different actors in different conditions, so they may vary slightly in quality, noise level, volume, and room acoustics. They need to be brought to a maximally uniform and cohesive sound without losing the naturalness of the voices. Experience with game voiceovers, dubbing, audiobooks, or a large number of short voice files is preferred. In your response, please include examples of voice processing "before/after," specify the software you use, estimated timelines, and the cost of processing one minute of finished material. The estimated budget for the entire project is 4,900 UAH. Payment can be made in parts for the actual volume completed.
Hello! I need to improve the quality of an audio recording for clear understanding of the words. Here are the task details: The conversation of a person is poorly audible due to strong background noise from a car engine. The engine sound is monotonous but drowns out the useful signal (speech). Additionally, the voice sounds muffled as the conversation was conducted through a speakerphone. The duration of the recording is approximately 15-20 minutes. Maximize the suppression of the low-frequency rumble of the engine, raise the intelligibility frequencies of speech (range 1–4 kHz), and make the words clear for transcription (minutes). Special requests: It is important not to "squash" the sound with AI filters so that the voices do not turn into robotic metallic artifacts. If it is impossible to completely remove the rumble without harming the speech, it is better to leave some noise but preserve the articulation of the words and ensure that both speakers are understandable.
Transcribe the audio file. Convert it into printed text while preserving the exact meaning. The audio has noise. Duration - about 1 hour.
Audio 30 minutes with noise. Transcribe the conversation of each participant into text, excluding sounds from the television and the street.
Hello everyone! I'm looking for a BeatMaker with a portfolio in the Hip Hop / Trap genre. Please send links to your work. Thank you.