Budget: 100 USD Deadline: 1 day
Good day. There is a MacBook and Xcode, but it is unclear why it is necessary to test specifically on the simulator. Please advise.
Budget: 100 USD Deadline: 2 days
I will test on all iOS simulators (I have Xcode and macOS), ensuring comprehensive analysis and coverage of almost all test cases that involve user interaction. I will quickly and efficiently prepare the testing results in any format convenient for you. If necessary, I will also enter the identified issues into your bug tracker.
Oleksandr Volkhin
Winning proposal- Projects 42
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Budget: 80 USD Deadline: 3 days
Hello.
Why is it necessary to test on an emulator? Testing on physical devices gives better results.
For testing on emulators, a build in .ipa format is required.
I have both macOS 26.1 and several physical devices, as well as access to lambdatest.
The price is approximate as I do not see the volume of work.
Thank you.
Budget: 100 USD Deadline: 1 day
Hello
Ready to collaborate - the simulator does not always display all bugs, so I suggest testing on a physical device - 16 Pro Max and 12. Extensive experience in project management, including writing Technical Specifications (TS), testing, selecting and working with designers and developers to achieve the desired results for you. I am confident that I can help you) The cost is hourly.
Experience as a PM in website and mobile application development (plus advertising) for over 8 years (4 years in the office and now over 4 years remotely).
I am in the TOP - 1 as a technical writer
In the TOP - 2 for project management
In the TOP - 8 for testing
I am ready to assist in client management, task setting for developers, testing, documentation writing, prototyping, and consulting not only on general issues but also on development stages.
Proposals are currently absent
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