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You need to create visual effects for the game, the output should be something cross-platform (fbx, obj, glb)
Work is not full-time, but the tasks will appear overheadly, we need someone who will be able to overheadly perform our tasks in the long run.
Task by volume small (at the same time), such as the flying laser effect (a static mix in which there is an explosion animation), or the shock wave (like principle)