Budget: 500 UAH Deadline: 2 days
I am a sound director with a 4 year experience, specializing in sound processing. Ready to perform the work.
Budget: 500 UAH Deadline: 2 days
I am a sound director with a 4 year experience, specializing in sound processing. Ready to perform the work.
Budget: 500 UAH Deadline: 1 day
Good day !
There is no special treatment here at all. A small compression and a slightly long hall.
You need to start with your setup. On what and under what conditions you are writing. Listen to the example of the sound you get now (without processing). After that, you can already understand what processing you need.
Writing a video lesson doesn’t make sense. I can offer you an online consultation.
Budget: 500 UAH Deadline: 1 day
Good day, I don't understand what you just want, because it's rather the microphone gives such a sound, but if you're interested in quality sound processing, then examples are in my portfolio, I do myself for the channel on the youtube, write us
Budget: 500 UAH Deadline: 2 days
Hello, I am Michael, I am a graphic content maker. Ready to fulfill your task. From my side, I will try to do everything as natural as possible quality and efficient.
Google Drive
Budget: 600 UAH Deadline: 1 day
Good morning I specialize in sound processing and post sales have performed a lot of such projects reviews about them as well as experience of work is in the profile. I can write a detailed Tetris for you.
Budget: 500 UAH Deadline: 2 days
Hi, download me your audio file I’ll do you all the best way.
I'm looking for a sound engineer to process the lines of the Ukrainian voiceover for the game Slay the Princess. The material is already being recorded by actors. Each line is saved as a separate audio file in FLAC format, 24 bit / 44 100 Hz / mono. The total volume of the project is about 9,800 lines of varying lengths. The work can be done in parts as recordings come in from the actors. What needs to be done: — clean the recordings from background noise, clicks, excessive breaths, and other defects; — remove excessive room reverb if necessary; — equalize the volume of the lines; — apply filters where needed; — perform basic equalization, compression, and other necessary processing; — trim excess silence at the beginning and end of the recording; — preserve the original name, format, and structure of the files; — do not change the tempo, pitch, or delivery of the voice without specific instructions. Careful and consistent processing of all lines is required so that the voices sound natural in the game. Before starting work, I will provide a small test selection to agree on the processing chain and desired result. The recordings were made by different actors in different conditions, so they may vary slightly in quality, noise level, volume, and room acoustics. They need to be brought to a maximally uniform and cohesive sound without losing the naturalness of the voices. Experience with game voiceovers, dubbing, audiobooks, or a large number of short voice files is preferred. In your response, please include examples of voice processing "before/after," specify the software you use, estimated timelines, and the cost of processing one minute of finished material. The estimated budget for the entire project is 4,900 UAH. Payment can be made in parts for the actual volume completed.
Hello! I need to improve the quality of an audio recording for clear understanding of the words. Here are the task details: The conversation of a person is poorly audible due to strong background noise from a car engine. The engine sound is monotonous but drowns out the useful signal (speech). Additionally, the voice sounds muffled as the conversation was conducted through a speakerphone. The duration of the recording is approximately 15-20 minutes. Maximize the suppression of the low-frequency rumble of the engine, raise the intelligibility frequencies of speech (range 1–4 kHz), and make the words clear for transcription (minutes). Special requests: It is important not to "squash" the sound with AI filters so that the voices do not turn into robotic metallic artifacts. If it is impossible to completely remove the rumble without harming the speech, it is better to leave some noise but preserve the articulation of the words and ensure that both speakers are understandable.
Transcribe the audio file. Convert it into printed text while preserving the exact meaning. The audio has noise. Duration - about 1 hour.
Audio 30 minutes with noise. Transcribe the conversation of each participant into text, excluding sounds from the television and the street.
Hello everyone! I'm looking for a BeatMaker with a portfolio in the Hip Hop / Trap genre. Please send links to your work. Thank you.