Yevhen Vasilenko
Winning proposal- Projects 15
- Rating -
- Rating 635
Budget: 300 RUB Deadline: 1 day
Hello to you. I do what you need! I propose options. Examples of work can be heard at: https://youtu.be/_DBWGZbTzYM
Budget: 300 RUB Deadline: 1 day
Hello, you are ready to make your order.
Demo of voice: https://soundcloud.com/quotes-839628558/demo-voice
Budget: 300 RUB Deadline: 1 day
We do it. Working in Portfolio
Freelancehunt
The voice sent to the face.
Budget: 300 RUB Deadline: 1 day
I can perform! We do it exactly as you need it.)
Examples of voice:
Freelancehunt
Budget: 300 RUB Deadline: 1 day
Hello to you! Ready to help you. I will do it quickly and quality.
Here is an example of my voice: Google Drive
Budget: 300 RUB Deadline: 1 day
Ready to perform!
Freelancehunt
Budget: 300 RUB Deadline: 1 day
We can record it now. Dictator in the studio, examples in the portfolio.
Proposals concealed
Proposals are currently absent
Budget: 1000 UAH Deadline: 5 days
I have been working with music for six years.
Here are my tracks.
HTTPS://soundcloud.com/artem-blase
Budget: 1000 RUB Deadline: 1 day
with pleasure. Go to turn.
The Voice:
https://soundcloud.com/xordiah/demoavgust2018 - sample of advertising videos
HTTPS://www.youtube.com/watch?v=FUxoIOtVTTU - ad voice, advertising video
HTTPS://www.youtube.com/watch?v=8Qxvmz6aeXU - soundtrack, advertising video
HTTPS://www.youtube.com/watch?v=uNWUk_2pR_M - ad voice, advertising video
HTTPS://www.youtube.com/watch?v=v_lKLfR2rhs - advertising video
HTTPS://www.youtube.com/watch?v=MB5-_9Ht9sc - documentary voice
HTTPS://www.youtube.com/watch?v=xgaK3lpku7o - voice, presentation
HTTPS://www.youtube.com/watch?v=K2m5i5XiSAY - the acrobatic voice, training video
Current freelance projects in the category Audio Processing
I'm looking for a sound engineer to process the lines of the Ukrainian voiceover for the game Slay the Princess. The material is already being recorded by actors. Each line is saved as a separate audio file in FLAC format, 24 bit / 44 100 Hz / mono. The total volume of the project is about 9,800 lines of varying lengths. The work can be done in parts as recordings come in from the actors. What needs to be done: — clean the recordings from background noise, clicks, excessive breaths, and other defects; — remove excessive room reverb if necessary; — equalize the volume of the lines; — apply filters where needed; — perform basic equalization, compression, and other necessary processing; — trim excess silence at the beginning and end of the recording; — preserve the original name, format, and structure of the files; — do not change the tempo, pitch, or delivery of the voice without specific instructions. Careful and consistent processing of all lines is required so that the voices sound natural in the game. Before starting work, I will provide a small test selection to agree on the processing chain and desired result. The recordings were made by different actors in different conditions, so they may vary slightly in quality, noise level, volume, and room acoustics. They need to be brought to a maximally uniform and cohesive sound without losing the naturalness of the voices. Experience with game voiceovers, dubbing, audiobooks, or a large number of short voice files is preferred. In your response, please include examples of voice processing "before/after," specify the software you use, estimated timelines, and the cost of processing one minute of finished material. The estimated budget for the entire project is 4,900 UAH. Payment can be made in parts for the actual volume completed.
Hello! I need to improve the quality of an audio recording for clear understanding of the words. Here are the task details: The conversation of a person is poorly audible due to strong background noise from a car engine. The engine sound is monotonous but drowns out the useful signal (speech). Additionally, the voice sounds muffled as the conversation was conducted through a speakerphone. The duration of the recording is approximately 15-20 minutes. Maximize the suppression of the low-frequency rumble of the engine, raise the intelligibility frequencies of speech (range 1–4 kHz), and make the words clear for transcription (minutes). Special requests: It is important not to "squash" the sound with AI filters so that the voices do not turn into robotic metallic artifacts. If it is impossible to completely remove the rumble without harming the speech, it is better to leave some noise but preserve the articulation of the words and ensure that both speakers are understandable.
Transcribe the audio file. Convert it into printed text while preserving the exact meaning. The audio has noise. Duration - about 1 hour.
Audio 30 minutes with noise. Transcribe the conversation of each participant into text, excluding sounds from the television and the street.
Hello everyone! I'm looking for a BeatMaker with a portfolio in the Hip Hop / Trap genre. Please send links to your work. Thank you.