Budget: 800 UAH Deadline: 1 day
Good day ! Ready to perform quickly and efficiently! I have been working with sound since 2015.
Budget: 800 UAH Deadline: 1 day
Good day ! Ready to perform quickly and efficiently! I have been working with sound since 2015.
Budget: 800 UAH Deadline: 1 day
I can do. What does it mean to add a piece of song? What else to add from the video?
Budget: 800 UAH Deadline: 1 day
If you need to get the audio from the project without a spark delivery.
What kind of audio is on this video? Is this a set-up song or recorded from columns?
Budget: 800 UAH Deadline: 2 days
Good day Natalie. When the song goes down, it happens. I can help.
Budget: 800 UAH Deadline: 1 day
Can you listen to the video? I’m trying to do my best to restore your song, there’s a lot of tools, including working on artificial intelligence.
Budget: 800 UAH Deadline: 1 day
Hello, I am ready to make your order right now. Contact me and download the link to the video.
Budget: 800 UAH Deadline: 1 day
Good night Natalie!
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I would like to see the video, I will do it quickly and quality!
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Call me, I will do it today.
Budget: 800 UAH Deadline: 1 day
Good day, ready to get to work.As the sounding text has repeatedly pressed with a similar problem and I'm glad to help you for a symbolic fee!!!The !
Budget: 800 UAH Deadline: 1 day
I will do it until tomorrow if urgently.
Write it.
We will discuss the conditions and cost.
Budget: 800 UAH Deadline: 1 day
Good day ready for tomorrow. I work with audio and with video will not have any problems. I have completed a lot of such projects, reviews about them and the same experience of work is in the profile. I will be happy to cooperate with respect for Timor.
I'm looking for a sound engineer to process the lines of the Ukrainian voiceover for the game Slay the Princess. The material is already being recorded by actors. Each line is saved as a separate audio file in FLAC format, 24 bit / 44 100 Hz / mono. The total volume of the project is about 9,800 lines of varying lengths. The work can be done in parts as recordings come in from the actors. What needs to be done: — clean the recordings from background noise, clicks, excessive breaths, and other defects; — remove excessive room reverb if necessary; — equalize the volume of the lines; — apply filters where needed; — perform basic equalization, compression, and other necessary processing; — trim excess silence at the beginning and end of the recording; — preserve the original name, format, and structure of the files; — do not change the tempo, pitch, or delivery of the voice without specific instructions. Careful and consistent processing of all lines is required so that the voices sound natural in the game. Before starting work, I will provide a small test selection to agree on the processing chain and desired result. The recordings were made by different actors in different conditions, so they may vary slightly in quality, noise level, volume, and room acoustics. They need to be brought to a maximally uniform and cohesive sound without losing the naturalness of the voices. Experience with game voiceovers, dubbing, audiobooks, or a large number of short voice files is preferred. In your response, please include examples of voice processing "before/after," specify the software you use, estimated timelines, and the cost of processing one minute of finished material. The estimated budget for the entire project is 4,900 UAH. Payment can be made in parts for the actual volume completed.
Hello! I need to improve the quality of an audio recording for clear understanding of the words. Here are the task details: The conversation of a person is poorly audible due to strong background noise from a car engine. The engine sound is monotonous but drowns out the useful signal (speech). Additionally, the voice sounds muffled as the conversation was conducted through a speakerphone. The duration of the recording is approximately 15-20 minutes. Maximize the suppression of the low-frequency rumble of the engine, raise the intelligibility frequencies of speech (range 1–4 kHz), and make the words clear for transcription (minutes). Special requests: It is important not to "squash" the sound with AI filters so that the voices do not turn into robotic metallic artifacts. If it is impossible to completely remove the rumble without harming the speech, it is better to leave some noise but preserve the articulation of the words and ensure that both speakers are understandable.
Transcribe the audio file. Convert it into printed text while preserving the exact meaning. The audio has noise. Duration - about 1 hour.
Audio 30 minutes with noise. Transcribe the conversation of each participant into text, excluding sounds from the television and the street.
Hello everyone! I'm looking for a BeatMaker with a portfolio in the Hip Hop / Trap genre. Please send links to your work. Thank you.