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– Cartoon / simplified style (like in the photo examples) – Without unnecessary small details, based on simple primitives (cubes, spheres, cylinders) – Apply Subdivision Surface modifiers with support loops – Also can use: Mirror, Extrude, Inset, Bevel, Loop Cut, Knife – Be sure to create UV unwrap – Do not apply modifiers, leave them enabled — so the mesh can be checked – Modifiers on 2-1 additional levels and nothing more (not 5) – Those strips are also not needed. Lighting on the model's body is also not required.
– Primitive shapes without realism. Should be based on simple forms.
SIMPLE UNIVERSE BASE
TELEGRAM: bumyyy1
❌ No screws or other details ❌ No guns or complex mechanics
? Submission format: – .blend file – Screenshots or renders of the model – File name: DS-00_LastName
– Cartoon / simplified style (like in the photo examples) – Without unnecessary small details, based on simple primitives (cubes, spheres, cylinders) – Apply Subdivision Surface modifier with support loops – Also can use: Mirror, Extrude, Inset, Bevel, Loop Cut, Knife – Must create UV unwrap – Do not apply modifiers, leave them enabled — so the mesh can be checked – Modifiers on 2-1 additional levels only (not 5) – Those strips are also not needed. Lighting on the model's body is also not required.
– Primitive shapes without realism. Should be based on simple forms.
SIMPLE UNIVERSAL BASE
❌ No screws or similar details ❌ No guns or complex mechanics