Budget: 20000 UAH Deadline: 22 days
Здравствуйте.
Заинтересовало ваше предложение.
Примеры моих работ:
https://www.artstation.com/alle_xey
Есть задачи на моделинг и текстуринг окружения и пропсов для мобильной игры.
Стилистика как в xcom и fortnite, только на мобилки:
https://polycount.com/discussion/171698/xcom-2-environment-concept-art-dump
https://play.google.com/store/apps/details?id=zombie.survival.craft.z
Напишитие в заявке ссылку на ваши работы связанные с GameDev - после чего пришлю точное расписаное ТЗ со всеми референсами и обсудим стоимость и сроки.
Budget: 20000 UAH Deadline: 22 days
Здравствуйте.
Заинтересовало ваше предложение.
Примеры моих работ:
https://www.artstation.com/alle_xey
Budget: 40000 RUB Deadline: 1 day
Здравствуйте.
Давно работаю в разработке игр для мобильных устройств. Примеры тут Freelancehunt
Budget: 25000 UAH Deadline: 10 days
Приветствую! Интересно поработать !
[email protected]
https://www.artstation.com/taurus1991
Budget: 40000 UAH Deadline: 15 days
Добрый день.Интересует вакансия.Примеры работ тут https://www.artstation.com/kidman232 Готов к диалогу.Пишите,звоните,обращайтесь!Удачи и успехов!Have a nice day!
Budget: 40000 RUB Deadline: 30 days
Здравствуйте!
https://www.artstation.com/artemlivinets
https://play.google.com/store/apps/details?id=com.fantasygames.killercars
Budget: 40000 UAH Deadline: 1 day
Готов обсудить детали и выполнить проект. Портфолио - https://sketchfab.com/somiro , Behance . Почта - [email protected]
Budget: 40000 RUB Deadline: 1 day
Здравствуйте. Заинтересовал ваш заказ, хотелось бы увидеть подробности, после этого смогу вас сориентировать по цене и срокам. Небольшой персональный портфель https://www.artstation.com/zlodey13
Budget: 40000 UAH Deadline: 1 day
Здравствуйте.
Предлагаю Вам свои услуги по моделированию и визуализации. Работаю в программах 3d Max2018+V-Ray 3.6+Corona 2.0, SketchUp 2017+ V-Ray 3.4, AutoCAD 2018, Archicad 21. Мое портфолио http://3ddomkiev.wixsite.com/3ddom
Окончательная цена и сроки после уточнения ТЗ.
Спасибо
Budget: 40000 RUB Deadline: 1 day
Здравствуйте. Меня зовут Константин. Я 3D моделер по направлению - Game Design
Имею большой опыт в создание игрового окружения, сооружений, оружия и техники, оптимизации моделей под мобильные игры.
На выходе, предоставлю модель в game ready состоянии, с normal map, PBR текстурами и анимацией,
Имею опыт роботы с Unreal Engine 4
Принимаю участие в ААА-проектах в роли 3d Artist.
Обращайтесь, буду рад интересным проектам.
skype: kostyaglad
https://sketchfab.com/Kostiantyn_Surkov
Viber\WhatsApp - +38(096)-87-86-909
Budget: 40000 RUB Deadline: 1 day
Здравствуйте, Владислав.
Готов взяться за Ваш проект. Я специализируюсь на создании ассетов для игр и в геймдизайне. Есть опыт создания собственных проектов и участия в нескольких сторонних. Если интересно пишите, все обсудим, ссылки скину в лс.
Здравствуйте Владислав! Можно узнать причину отказа, вроде ссылку на примеры кинул...
Прошу прощения что вмешиваюсь, но, Константин вам не кажется, странным что вы делаете контент для ААА-проектов а в портфолио у вас 2 простеньких ( и честно сказать не очень качественных модели)?
A performer is needed for Teardown who has experience with mods, Lua, and animations. There is a ready VOX character that needs to be animated and turned into a full-fledged boss. It should automatically attack the player every 5 seconds: shooting lasers from its eyes, launching rocket salvos, and punching in close combat. All attacks must be directed at the player and work smoothly. The VOX file is already prepared. I will send a detailed technical task, model, and examples of how it should look in private messages. In response, please write whether you have experience developing for Teardown, examples of your work (if any), as well as an estimated cost and timeline for completion.
I need to create a template texture in Photoshop. I will send you the texture itself, and I have an example of how I would like the template to look.
: We are looking for a 3D artist / AI video maker for an innovative AI-EdTech project (Radaastreya)Description: We are creating a large-scale media franchise and concept of an empathetic next-generation AI robot for teenagers — RADAASTREYA. The image is of a wise and bright 7-year-old girl, embodying divine wisdom and the "golden principle of AI" ("Every gentle touch is a new neural connection").Tasks (can be tailored to a specific specialist): Create/refine a high-quality 3D model of the girl-robot based on existing concept art. Generate short (10 seconds) photorealistic AI videos based on ready prompts, showing the interaction between the robot and teenagers.Who we are looking for: A creator with a strong portfolio in the fields of cyberpunk, futurism, or light fantasy. We value depth, the play of light, and emotions. We look forward to your portfolios and price range for short videos/models!
I need help connecting a clicker to my module, I will explain everything in private messages I need a programmer based on LUA for the game DCS World
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.